Page 1 of 1

PostPosted: Sun Jan 29, 2012 11:16 am
by Ian Warren
A little strip both Mike and Jarred played around with quite a few years back , was,nt released but now getting revamped autogen and estates being place in

coming in from either end could make for a lotta fun also and enough room to park a Cat , Dak or ride your Bronco in cool.gif

plane.gif

PostPosted: Sun Jan 29, 2012 1:51 pm
by GlennAV8R
Looks like Foxpine? If so there was a great FSX photoreal version around somewhere for this, or is this it??

PostPosted: Sun Jan 29, 2012 2:03 pm
by Ian Warren
This is it the one that,s around somewhere ..but were?

PostPosted: Sun Jan 29, 2012 4:53 pm
by dbcunnz
A few more pics of Foxpine










PostPosted: Sun Jan 29, 2012 4:57 pm
by Triford
GlennAV8R wrote:
QUOTE (GlennAV8R @ Jan 29 2012,2:51 PM) <{POST_SNAPBACK}>
Looks like Foxpine? If so there was a great FSX photoreal version around somewhere for this, or is this it??


great strip the trees at the end make for an interesting approach real time flying, could get photos if anyone wants to upgrade the buildings esp clubhouse and fuel pumps the fs9 version from memory had them a little more accurate, but the fsx version is still great smile.gif lucky we don't have the smell factor on computers yet the pig farm at the end of the strip can be quite ripe !

PostPosted: Sun Jan 29, 2012 5:02 pm
by Ian Warren
Triford wrote:
QUOTE (Triford @ Jan 29 2012,5:57 PM) <{POST_SNAPBACK}>
great strip the trees at the end make for an interesting approach real time flying, could get photos if anyone wants to upgrade the buildings esp clubhouse

Have a few photos but be great to shoot em again for a n update .

PostPosted: Sun Jan 29, 2012 5:09 pm
by AlisterC
That's looking great guys biggrin.gif Well done

PostPosted: Sun Jan 29, 2012 9:32 pm
by Timmo
Looking great guys- A photoreal base certainly makes the difference!

If I can offer a suggestion, remove the offset thresholds from the grass runway to get rid of the markings and instead mark the thresholds with library objects. The VLC library has some markers but even if you don't want to use those, removing those large white markings looks better IMO? smile.gif

PostPosted: Mon Jan 30, 2012 10:11 am
by Ian Warren
Timmo wrote:
QUOTE (Timmo @ Jan 29 2012,10:32 PM) <{POST_SNAPBACK}>
If I can offer a suggestion, remove the offset thresholds from the grass runway to get rid of the markings and instead mark the thresholds with library objects. The VLC library has some markers but even if you don't want to use those, removing those large white markings looks better IMO? smile.gif

Thank s Tim , looking at placing tires , barrels and other details , the runway markings can easily be changing but this is a legacy of Jarred 'HardCorePawn' and Mikes original and until permission is handed through it will stay that way , not released yet but changed a lotta off agn to more independent style .

PostPosted: Mon Jan 30, 2012 2:49 pm
by Triford
Ian Warren wrote:
QUOTE (Ian Warren @ Jan 29 2012,6:02 PM) <{POST_SNAPBACK}>
Have a few photos but be great to shoot em again for a n update .


Hi Ian the photos on their website "photo gallery" will give you all you need
http://www.foxpineairpark.co.nz
a good look at the aerial shots puts most buildings in perspective

PostPosted: Mon Jan 30, 2012 3:14 pm
by Ian Warren
Thanks for those Triford , I have to plant a few more trees cool.gif

PostPosted: Mon Jan 30, 2012 3:28 pm
by Triford
Ian Warren wrote:
QUOTE (Ian Warren @ Jan 30 2012,4:14 PM) <{POST_SNAPBACK}>
Thanks for those Triford , I have to plant a few more trees cool.gif

no problem its a great little strip more photos here from from trademe
http://www.trademe.co.nz/property/commerci...n-303225068.htm

PostPosted: Tue Jan 31, 2012 11:22 am
by gojozoom
Wow, great work!

It was probably just me, but that's the only strip I couldn't locate in VLC. The racetrack is there though smile.gif

Dan