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SteelBlades wrote:QUOTE (SteelBlades @ May 21 2009, 11:52 PM) <{POST_SNAPBACK}>You'll get much more accurate mesh (better than Christian Stock's and it's free)
Sorry, but that is incorrect. The data we use is 20m elevation data which you only get from professional sources (and that means $$$). The XPlane one is probably SRTM derived (which is the only free elevation data set available and is 90m) and judging from screenshots doesn't look anything like the real thing.
ADMIN EDIT: I've made a small change to the wording which hopefully preserves the meaning.
-RobinLast edited by Christian on Sun May 17, 2009 4:44 pm, edited 1 time in total.Breathtakingly gorgeous FS landscapes for New Zealand.
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steelsporran wrote:QUOTE (steelsporran @ May 17 2009, 04:45 PM) <{POST_SNAPBACK}>What has his command of English got to do with it?
Confusing the word lie with mistaken. I was possibly mistaken. I definitely wasn't a lying - I'd have had to know exactly what Christian's data sources were, as well as Andrew's - and then deliberately mislead this forum. Christian's a bright guy (he has a PhD) so should know how to tell the difference. Maybe the data that Christian used for his product is now available at no cost. In any case, calling me a lier is a pretty gutsy call from Christian - and pretty rude.
toprob wrote:QUOTE (toprob @ May 22 2009, 05:50 AM) <{POST_SNAPBACK}>I've done a little pruning here, in an attempt to stop any bickering. Please keep on-topic.
However there is certainly some scope here for some facts regarding X-plane's features, so the topic remains open, as long as the discussion covers the relative features of each sim, rather than personal comments.
Thanks Robin. There was no offense meant, I didn't mean it literally, nor wanted to start any kind of bickering. So I apologize.
If X-Plane does indeed use the commercial LINZ data, it's possible it matches the quality of the 20m FS mesh. It's not free data, so I'm not sure how Andrew can get it for free. However, if Andrew has built a 20m mesh from the LINZ data, I'm wrong and apologize again (though his mesh would match my mesh - not be 'much more accurate'). I'd need to know more facts. All that I know is that the LINZ topo is not available for free, the only free data set that exists is the SRTM.
ChristianLast edited by Christian on Sun May 17, 2009 6:25 pm, edited 1 time in total.Breathtakingly gorgeous FS landscapes for New Zealand.
Visit Sim Pilot Experience now:
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toprob wrote:QUOTE (toprob @ May 18 2009, 09:28 PM) <{POST_SNAPBACK}>Even though one day we might see a 3D model and airport facility converter from X-plane to MSFS (this depends on X-plane becoming the dominant sim, I suspect), I don't think we'll ever see an aerial texture converter, simply because it would be a lot easier to make MSFS scenery from scratch, using the same source imagery as the X-plane scenery. There is nothing complex about the process, especially with FSX.
From a quick look at the Auckland X-plane scenery, it seems that there are just simple uncompressed aerial images, so you could convert them for use in FS2004 or FSX, you'd just need some way to place them.
I think that by the time X-plane becomes the dominant sim, the flight simming environment will have changed significantly. Quibbles aside, FSX and X-Plane 9 seem to be pretty close on balance - 3D party support and graphics are in FSX's favour, actual flying in X-Plane's. BUT, there are so many MSFS/FSX users, it'll take years for X-Plane to become dominant. I doubt it'll happen sooner than half a decade. But... the pace of advancement in FSX has of course halted, while X-Plane's will continue. The upshot is that, if indeed we need X-Plane to become dominant before such a converter from X-Plane to MSFS/FSX happens, by the time anyone could bother to make a one, simmers will be loosing interest in MSFS/FSX. I say this because the graphics is the one thing that has long been in Microsoft's court in the flight sim business. Now that X-Plane can take an unchallenged lead, in five years or so time and by the when X-Plane is at version 10 or 11, it'll be far better then the current situation and capture pretty much all of the attention, commercial and customer.
I'm a little saddened by the demise of Microsoft's product as we loose any competition to X-Plane, but in many regards X-Plane has developed outside of such competition anyway (on Mac OS) so I'm optimistic that well see no slowdown of advancement. I suspect it'll only be a matter of time before big names in the MSFS/FSX world release major products for X-Plane. While I understand that it's frustrating not to have scenery for NZ airports (they've been VERY slow in coming for X-Plane), the NZ based X-Plane community is banding together to make NZ the premier flying location in the X-Pane world. I've been producing NZ based liveries for NZ aircraft type, Andrew McGregor is producing NZ mesh and landclass and others are working on the airports (okay, I've done some of those too via conversion - thanks Snowman!).
Please don't think I'm saying you should ditch MSFS/FSX. Not at all. The beauty of the situation is that you can have both on your computer as X-Plane is cross platform and won't affect how you run MSFS/FSX. Alternatively, wait a few years and let X-Plane's NZ scenery really get established. Then you'll really see something exciting.
With regard to converting aerial imagery for sim use, I'm sure Toprob is right. There must be a suitable converter available. I think there's a couple for X-Plane (from Google Earth as I recall), so there has to be one for the current dominant sim.Last edited by SteelBlades on Wed May 20, 2009 9:40 pm, edited 1 time in total.
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