Ground Enviroment Pro for FS2004

An area to discuss scenery addons for virtual NZ

Postby Naki » Fri Sep 12, 2008 12:37 pm

Does this get rid of the ugly splotchy areas in NZ in FS9?
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Postby Charl » Fri Sep 12, 2008 1:06 pm

See all NZ screenshots under username "Charl" in this forum since 2005...
Last edited by Charl on Fri Sep 12, 2008 1:07 pm, edited 1 time in total.
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Postby Charl » Sat Sep 13, 2008 7:48 am

OK that was a bit tongue in cheek...
but this is what forums do best: post a shot of an ugly splotch and I'll try to match the angle with GE Pro.
Presumably differences you see on your system will be similar to what everyone else sees, being only comparitive.
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Postby mfraser » Sat Sep 13, 2008 10:50 am

As you're both using GEPro I was wondering what are your impressions on it? (Apart from the issue above which I personally haven't experienced). I purchased it a year or so ago and have since shelved it as every rural area tile is bordered by a dirt road which I assume is to help with the joining and alignment of the surrounding tiles. Given NZ is largely rural this results in long straight dirt roads for as far as the eye can see - not at all realistic! Do you guys find you have the same issue? I tried increasing the texture sets but it didn't help so I've gone back to plain old Geographx landclass and topo. Its a shame because the GEPro residential areas have an almost 3d photoreal quality to them.

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Postby Kahu » Sat Sep 13, 2008 10:59 am

I use GE2006 which I purchased recently and NZ looks fine, I haven't noticed any "ugly splotches". It is installed on top of Geographx landclass and 20m mesh which I'm sure you already have.
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