Docking System

An area to discuss scenery addons for virtual NZ

Postby Kelburn » Mon Dec 04, 2006 4:38 pm

For if I decide to make any big airport sceneries, How do I create/ make a docking system using the Nova Textures? And how do you animate the jetways e.g. make them meove whenever the nav 2 switch is changed or the parking brakes are put on?
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Isn't it evident?? Boeing are my favourite aircraft.

P.S. that's is my real birthday but I wish to keep my real age secret to keep you all pondering.
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Postby kismet » Mon Dec 04, 2006 5:44 pm

Well im no expert, but I believe once you have the animation done in gmax or whatever program you use, you can then use the CAT tool found here http://www.fsdeveloper.com/forum/local_links.php

This allows you to put conditions on when the animations start and so on. :thumbup:
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Postby toprob » Tue Dec 05, 2006 10:34 am

Yes, for Wellington I used CAT coupled with the Actigate module from the same site. This let me use the parking brake as a trigger, but you could get by without the module if you used NAV2.
Actigate does let you set different animations for different aircraft though.
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Postby Kelburn » Sat Mar 01, 2008 7:34 pm

Bringing this up again, I am.

For my new airbridge mod @ NZAA I want to add a simple nova textured docking system that obviously tells you when to stop and if you are too far to the right etc.

How do I actualy make that (or is there a handy .api I can use free for download?)
Image

Isn't it evident?? Boeing are my favourite aircraft.

P.S. that's is my real birthday but I wish to keep my real age secret to keep you all pondering.
Kelburn
NZFF Pro
 
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Joined: Sat Oct 14, 2006 10:59 am
Posts: 2193
Location: On a reverse 'hole'


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