Low definition clouds for FSX

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Postby AlisterC » Sat Oct 30, 2010 2:36 pm

Hi FSX peoples
Can anyone suggest a plan to help me ease the burden of FSX on my humble computer? I would like to get the file size of the default FSX clouds down to a smaller, higher performance versions. On FS9 this is easy, as there are a couple of free options for installing DXT3 clouds, or cloud textures reduced in size.
Does anyone have any ideas of how I can go about doing just that in FSX? I've not been able to track any down. I can run a steady 30-40fps in a world with few clouds, but once I turn on bad weather, I can expect to see 20 fps generally. Would be nice to have a swift, simple, (free), fix if possible biggrin.gif
Let me know if you do.
Thanks,
Alister
Last edited by AlisterC on Sun Oct 31, 2010 8:32 am, edited 1 time in total.
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Postby Dion500 » Sat Oct 30, 2010 6:54 pm

Have a look at these.

http://sites.google.com/site/aimecreations...uds-screenshots

You can choose from HD 2048 x 2048 clouds, right down to 128 x 128.
The clouds still look like clouds, maybe not to the same extent as REX, but this gave me a 10 - 15 fps increase in major thunderstorms, which i was very happy with.
"There is an art, or rather a knack to flying. The knack lies in learning how to throw yourself at the ground and miss."
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Postby ZK-MAT » Sat Oct 30, 2010 7:15 pm

Thanks for the link Dion, there are a few interesting texture replacements on that page smile.gif

Cheers!

Edit: When you click the AVSim link it leads to all his files, but the Clouds download is not listed?

Edit Two: Search for oscarcl3.zip on Flightsim.com - or Click here
Last edited by ZK-MAT on Sat Oct 30, 2010 7:42 pm, edited 1 time in total.
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Postby AlisterC » Sat Oct 30, 2010 8:46 pm

Ahh perfect guys thank you! Downloading now. I am a fan already of "TreeX" by this guy, so I will be happy to have his clouds as well. Great stuff. Thanks Dion and Matt for the FS.com link.
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Postby AlisterC » Sun Oct 31, 2010 8:31 am

Unfortunately I wasn't a fan of his work this time, the clouds just look like giant cotton balls in the sky. So I tried something, I replaced his cumulus01.bmp file with mine from FS9 (from that freeware HD package). NOW it looks like I want, and what a huge difference in FPS! I've obviously done a couple of other things to help, but I'm now running 40-60fps in the trike, at nelson, weather "building storms". Couldn't be happier biggrin.gif
Last edited by AlisterC on Sun Oct 31, 2010 8:31 am, edited 1 time in total.
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Postby ZK-MAT » Sun Oct 31, 2010 11:55 am

Hi Al,

Did you use one from the FS9 - FSX folder, what version did you use, 1024/ 512 / 256 ? I flew last night with the 128k version and it make a diff, but the clouds were rather cotton wooly!
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Postby AlisterC » Sun Oct 31, 2010 1:46 pm

I used a 128 file, and yes, very cotton wooly. So I looked at the pictures in all the other folders, and they all looked the same. Instead of using one from that package, I'm now using a file straight out of FS9 (cumulus01.bmp)
And that is straight in from the freeware FS9 HD clouds package (a 128 file as well)

Later today I might try and use more files from that package in FSX and see how I go (will back up first though!)

Currently fairly nice weather enroute, but the view out the window is this:



Other things I am using to help:
fps_enhancement_package_v2_267188.zip by Tom Knudsen @ avsim
TreeX - high performance textures (at that site above)
fsx_waterfix_v2.zip by Tom Knudsen @ avsim
Autogen is set to "SPARSE" (looks much the same as FS9 at that setting)
Scenery complexity "Normal"
FSX with Acceleration - a good defrag. That's about it!
Currently getting between 30 and 100fps in the cockpit smile.gif

Core2Duo 6400, Gforce 7950GT 512mb gfx, 4gb ram, win XP

One more from on approach...

Last edited by AlisterC on Sun Oct 31, 2010 5:51 pm, edited 1 time in total.
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