New Apache sim in development Combat Helo

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Postby SUBS17 » Thu Jun 30, 2011 10:20 am

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Postby Ian Warren » Thu Jun 30, 2011 3:04 pm

The terrain is needed to be looked at , but guess its in development
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Postby connor » Thu Jun 30, 2011 3:20 pm

Looks like a tank from inside! laugh.gif Funny that.

Will there be any other ai vehicles? That'd really put some life into it. winkyy.gif
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Postby SUBS17 » Thu Jun 30, 2011 5:41 pm

Check the website alot has happened since they first started.
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Postby mfraser » Thu Jun 30, 2011 7:03 pm

Thanks for the heads up!! clapping.gif I'm a combat helo fan from way back - I still have the install disks for Longbow 2 in my collection and fondly remember Microprose Gunship! on C-64 and later our first PC!! huh.gif
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Postby Ian Warren » Thu Jun 30, 2011 7:10 pm

Mat , i run Apache on a Amstrad 6128 (128kbs WOW0 , course progressed on to Longbow , now that was a lotta fun
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Postby mfraser » Fri Jul 01, 2011 9:27 am

Ian Warren wrote:
QUOTE (Ian Warren @ Jun 30 2011,7:10 PM) <{POST_SNAPBACK}>
Mat , i run Apache on a Amstrad 6128 (128kbs WOW0 , course progressed on to Longbow , now that was a lotta fun

Those were the days Ian - its easy to take for granted how far simming has come!
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Postby SUBS17 » Fri Jul 01, 2011 10:37 am

For the Amstrad I used to fly Tomahawk which had an advanced password protection where you needed a special lens to decypher the code.





Longbow2 was much better in MP you could have one guy fly as gunner while you were pilot although it sucked if your opponent found your spawn point as they could just frag you with the 30mm each time you spawned. The campaign was good I beat all of LB and LB2s campaigns and missions and back then with my trusty Thrustmaster WCS, FCS and rudder pedals for LB1. For LB2 was when I got a Thrustmaster Block 50 FLCS and TQS and used that for flying along with my rudder pedals.





People still fly LB2

http://simhq.com/forum/ubbthreads.php/foru...bow_Series.html
Last edited by SUBS17 on Fri Jul 01, 2011 10:38 am, edited 1 time in total.
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Postby Ian Warren » Fri Jul 01, 2011 2:03 pm

SUBS17 wrote:
QUOTE (SUBS17 @ Jul 1 2011,11:37 AM) <{POST_SNAPBACK}>
where you needed a special lens to decypher the code.

biggrin.gif that the one , fold and place on the screen to read the ever changing 4 digit code , boy o boy was that hi-tec laugh.gif
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Postby J7G » Fri Jul 01, 2011 4:19 pm

LB2 brings back memories of getting it one Xmas Day and then the threats when I wouldn't stop playing biggrin.gif
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Postby SUBS17 » Fri Jul 01, 2011 4:31 pm

Ian Warren wrote:
QUOTE (Ian Warren @ Jul 6 2011,2:03 AM) <{POST_SNAPBACK}>
biggrin.gif that the one , fold and place on the screen to read the ever changing 4 digit code , boy o boy was that hi-tec laugh.gif


More than just that up to then all graphics were sprites this sim introduced 3d vector graphics, aside Elite it was one of the few that featured vector graphics.
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Postby SUBS17 » Wed Jan 11, 2012 8:12 am

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Postby Ian Warren » Wed Jan 11, 2012 11:41 am

I hope you can see through the hills like in Tomahawk tongue.gif
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Postby Sinz » Wed Jan 11, 2012 11:50 am

mfraser wrote:
QUOTE (mfraser @ Jun 30 2011,8:03 PM) <{POST_SNAPBACK}>
Thanks for the heads up!! clapping.gif I'm a combat helo fan from way back - I still have the install disks for Longbow 2 in my collection and fondly remember Microprose Gunship! on C-64 and later our first PC!! huh.gif


Hehe. Had the same game and system. It was my first ever PC.
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Postby spongebob206 » Wed Jan 11, 2012 3:16 pm

Loved Longbow 2

Still have it.

Can't wait for a modern version yippee
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Postby SUBS17 » Thu Jan 12, 2012 10:40 am

Ian Warren wrote:
QUOTE (Ian Warren @ Jan 16 2012,12:41 AM) <{POST_SNAPBACK}>
I hope you can see through the hills like in Tomahawk tongue.gif


No but as in that video just like IRL you can see through the floor.
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