
It'll be available -- both the update and for purchase from SimMarket or via CD -- early next week.
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emmarcel wrote:QUOTE(emmarcel @ Sep 23 2007, 09:04 AM) <{POST_SNAPBACK}>Hi Robin
Thanks for the updates, also for Rotorua.
I also saw some flickering underneath the fire truck and the bridges were doubled. BTW I'm also using RBE NZ Topo and 20 mesh and I already made an exclusion file for the bridges and buildings, but removed this after the patch to be able to test the patch.
Marcel
Can Marcel and Ashton confirm that they both installed the patch directly over the original Tauranga scenery folder?
The installer is meant to disable the bridge files. It should rename railbridge.bgl to railbridge.bak, and roadbridge.bgl to roadbridge.bak. Did this work for anyone? The default bridges are a better choice than my old models, because they allow future development of moving traffic. (One day I hope to see moving trains on the rail bridge...)Charl wrote:QUOTE(Charl @ Sep 23 2007, 11:39 AM) <{POST_SNAPBACK}>Just a note for GNZLAP users with RealNZ sceneries:
The AFCADs included in GNZLAP are specifically designed for RealNZ and so can be used, safely overwriting the originals.
That way you get the Bay Flight Cessna's in the right place, for example.
Fot that matter Robin, I wouldn't mind if you used the GNZLAP AFCAD in your patch, I assume it will work OK.
I wouldn't recommend using the GNZLAP AFCAD at present. First, the whole airport has been picked up and moved (as a result of a more accurate placement tool:) and also the supplied AFCAD file isn't really an AFCAD2 file, even though it uses the naming convention. The old AFCAD name has been retained just for ease of update (allowing it to overwrite the old AFCAD) and contains FSX-specific elements which are not available in the old AFCAD, in particular excludes and fuel triggers.
PS -- Charl, could you hold off on promoting your new toy until after the end of the month? I'd like to pretend it doesn't exist until I get my credit card under control...Last edited by toprob on Sun Sep 23, 2007 12:37 pm, edited 1 time in total.
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emmarcel wrote:QUOTE(emmarcel @ Sep 23 2007, 08:00 PM) <{POST_SNAPBACK}>Hi Robin
The patch have been installed correctly and the file names have been renamed. After disabling RBE Topo the double bridges were gone. So far I only noticed some flickering of a texture underneath the fire truck.
Marcel
Thanks for getting back, Marcel. Do you normally get some bridges doubled up using the Topo? The bridges at Tauranga are now default in FSX, so I would assume that you are seeing the default and the Topo bridge.
I'll look at the flickering under the truck, I'm pretty sure I can make that go away.
ashton wrote:QUOTE(ashton @ Sep 23 2007, 10:02 PM) <{POST_SNAPBACK}>yea me got NZRO and NZreal NZTG every thing else is default for FSX.yea the default bridge and yours show up to and the cargo boat is very close to one of the cranes (e.g. hitting it.)
Can you just confirm how you installed the original scenery and the update in FSX? I need to figure out why the bridge files were not deactivated.
toprob wrote:QUOTE(toprob @ Sep 27 2007, 04:47 AM) <{POST_SNAPBACK}>Can you just confirm how you installed the original scenery and the update in FSX? I need to figure out why the bridge files were not deactivated.
Hi Robin,
Getting a CTD over the Te Puke area. Install is exactly per your instructions in the readme, direct into FSX.
Grumble wrote:QUOTE(Grumble @ Sep 25 2007, 01:21 AM) <{POST_SNAPBACK}>Getting a CTD over the Te Puke area. Install is exactly per your instructions in the readme, direct into FSX.
Do you get an error message? I've had a look at the autogen around there, and there's nothing unusual, except for a handful of vege polygons north of Te Puke. What area is visible when it crashes? What autogen setting do you use?
toprob wrote:QUOTE(toprob @ Sep 28 2007, 03:59 PM) <{POST_SNAPBACK}>Do you get an error message? I've had a look at the autogen around there, and there's nothing unusual, except for a handful of vege polygons north of Te Puke. What area is visible when it crashes? What autogen setting do you use?
No error message, just a direct CTD. Crash occurs at a any height, in two different airframes so far. Autogen is pretty far right (maybe one off maximum). Area would be somewhere over the Papamoa hills, or perhaps on the junction between Tga and Rotorua.
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