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PostPosted: Thu Jul 10, 2014 12:10 pm
by omitchell
Is this canyon supposed to be like that, hadda do a reinstall and can't remember if it was there before or not? ORBX NZNI with RNZ Welly


PostPosted: Thu Jul 10, 2014 12:14 pm
by Ian Warren
Simply reduce your mesh settings, I still to re-install and on a , currently VLC base checking a few things out, have a look this afternoon.

PostPosted: Thu Jul 10, 2014 12:36 pm
by omitchell
This is it at 76m


PostPosted: Thu Jul 10, 2014 1:20 pm
by toprob
I'd be surprised if that was the only issue with Orbx NZNI, as Real NZ Wellington is not at all compatible. Some people do use them together, but I would think that there would be a few issues.

PostPosted: Thu Jul 10, 2014 1:25 pm
by omitchell
toprob wrote:
QUOTE (toprob @ Jul 10 2014,1:20 PM) <{POST_SNAPBACK}>
I'd be surprised if that was the only issue with Orbx NZNI, as Real NZ Wellington is not at all compatible. Some people do use them together, but I would think that there would be a few issues.


Yeah seems to be the only issue. Apart from horrendous stenciling on the runway (I get the normal runway markings but also same markings just as stencil outlines off to the side or slightly further up) after the reinstall but that's also happening at Woodbourne and Nelson too. Not doing it at Tauranga or Auckland. I won't even bother to install NZPP as we all know how badly OBX stuffed up that area for compatibility...

PostPosted: Thu Jul 10, 2014 1:33 pm
by dbcunnz
I have been using Robs Wellington with ORBX NZNI I have disabled a few ORBX files and it seems to work fine apart from those dreaded gable roofs all over the city

PostPosted: Thu Jul 10, 2014 1:35 pm
by omitchell
dbcunnz wrote:
QUOTE (dbcunnz @ Jul 10 2014,1:33 PM) <{POST_SNAPBACK}>
I have been using Robs Wellington with ORBX NZNI I have disabled a few ORBX files and it seems to work fine apart from those dreaded gable roofs all over the city


What files were those Doug?

PostPosted: Thu Jul 10, 2014 1:46 pm
by Ian Warren
omitchell wrote:
QUOTE (omitchell @ Jul 10 2014,2:35 PM) <{POST_SNAPBACK}>
What files were those Doug?

These are specific to the ORBX owners , across larger rooftops or many buildings you get a gable roof texture that makes most any homegrown scenery look hideous , this was first picked up when I was working on the Mikes HamiltonX scenery when ORBX was first released even pre NZNI/SI cutting a salve of horrid textures , GlobalX is the only quick fix , well only if you run an orbx product and a home grown scenery.

PostPosted: Thu Jul 10, 2014 1:49 pm
by omitchell
Ian Warren wrote:
QUOTE (Ian Warren @ Jul 10 2014,1:46 PM) <{POST_SNAPBACK}>
These are specific to the ORBX owners , across larger rooftops or many buildings you get a gable roof texture that makes most any homegrown scenery look hideous , this was first picked up when I was working on the Mikes HamiltonX scenery when ORBX was first released even pre NZNI/SI cutting a salve of horrid textures , GlobalX is the only quick fix , well only if you run an orbx product and a home grown scenery.


Was asking which files he disabled not about the gabled roofs, already know about those

PostPosted: Thu Jul 10, 2014 1:56 pm
by dbcunnz
omitchell wrote:
QUOTE (omitchell @ Jul 10 2014,1:35 PM) <{POST_SNAPBACK}>
What files were those Doug?

ORBX/FTX_NZ/FTX_NZNI_05_SCENERY/scenery
Rename to the following
ADE_FTX_NZNI_NZWN_CVX.BAK
ADE_FTX_NZNI_NZWN_Objects.BAK

PostPosted: Thu Jul 10, 2014 1:58 pm
by Ian Warren
omitchell wrote:
QUOTE (omitchell @ Jul 10 2014,2:49 PM) <{POST_SNAPBACK}>
Was asking which files he disabled not about the gabled roofs, already know about those

Both go hand in hand , so many files to delete across the board, I'm only re-installing now and removing files and modifying , mention this and most pack there bags and do the runner.

PostPosted: Thu Jul 10, 2014 2:05 pm
by omitchell
dbcunnz wrote:
QUOTE (dbcunnz @ Jul 10 2014,1:56 PM) <{POST_SNAPBACK}>
ORBX/FTX_NZ/FTX_NZNI_05_SCENERY/scenery
Rename to the following
ADE_FTX_NZNI_NZWN_CVX.BAK
ADE_FTX_NZNI_NZWN_Objects.BAK



Cheers Doug, will give that a go