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PostPosted: Mon Dec 21, 2009 8:05 pm
by kcgb
I just got Across the strait and when I use DX10 the default runway markings show up for NZWN and NZWB and at NZWB default tarmac also shows up
Is there any way to fix this because I have to use REX in DX10 because I can't run it in DX9, so its Across the strait or REX sad.gif

PostPosted: Tue Dec 22, 2009 8:12 am
by toprob
I don't think you can 'fix' this, because there's nothing broken. DX10 support in FSX is a 'preview', as you are probably aware, so it was never completed. It was also an attempt by MS to force FSX-compliant development, so any non-FSX techniques don't work. That's what you are seeing here. My ground polys normally cover up the default markings, but with DX10 they still show through.

You could try running the included facilities file -- (Wellington Intl NZWN.bgl) -- through something like Airport Design Editor and actually deleting all the visible markings from the runway etc. You can also change the width of taxiways to zero, which will stop them showing up.

I'm also interested in why you can't use DX9 with REX -- what exactly prevents you from using it? I'd be surprised if REX did force anyone to use the DX10 preview.

PostPosted: Tue Dec 22, 2009 8:17 am
by kcgb
Thanks for the answer and when I use REX in DX9 my fps drop to about 7 fps but in DX10 theres no change

PostPosted: Tue Dec 22, 2009 8:54 am
by kcgb
I just did it on wellington and it worked but I couldn't open the woodbourne file sad.gif

PostPosted: Tue Dec 22, 2009 9:09 am
by toprob
Sorry, I left out the Woodbourne facilities file -- it is AF2_NZWB.bgl.

PostPosted: Tue Dec 22, 2009 9:27 am
by kcgb
Thats the one I tried to open but it says there is no airport XML in it

PostPosted: Tue Dec 22, 2009 9:45 am
by toprob
What are you using to open it?

PostPosted: Tue Dec 22, 2009 9:49 am
by kcgb
I used FSX planner for wellington but FSX planner couldn't open woodbourne then I tried opening woodbourne with ADE 9x and it could open it but it couldn't compile it

PostPosted: Tue Dec 22, 2009 12:09 pm
by toprob
Hmm, I'll look at this.

PostPosted: Tue Dec 22, 2009 1:10 pm
by kcgb
thanks