Creating a carrier mission

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Postby SUBS17 » Sat Jan 26, 2008 3:00 pm

Does anyone know if its possible to convert the carrier practice mission for MP by using the SDK?
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Postby creator2003 » Sat Jan 26, 2008 10:39 pm

Itake it you are referring to FSX
Ive been reading through the sdk and another tut and it mentions nothing about setting up missions for multiplayer , theres lots of stuff that you can do but i dont see m/p mission docos anywhere
ill be reading and building a test one over the next couple of days so ill get back to you if i find anything ..
missions look awesome to build and should fit well with some scenerys ive made ,not to keen on the audio part
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Postby creator2003 » Sat Jan 26, 2008 11:03 pm

QUOTE
Multiplayer Racing

FSX: Acceleration delivers a brand-new Multiplayer Racing mode where you can race against friends.

Four types of racing:

* Red Bull aerobatic style
* Reno high speed
* Cross-country
* Sailplane

Up to four levels of difficulty and a variety of racing styles, from simple pylon racing, to racing in harsh weather conditions.[/quote]
this is what is in Acceleration so i suppose it is fully workable ,
now ive only been reading the mission sdk for alittle while and it mite only be a xml change but more than likely you would have to build it from scratch..
Last edited by creator2003 on Sat Jan 26, 2008 11:06 pm, edited 1 time in total.
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Postby SUBS17 » Sun Jan 27, 2008 10:10 am

I was thinking of copy and pasting the acceleration Carrier practice missions LSO lines so the players would all get the LSO talking to them I think it could be done the only hiccup is placing more than one spawn point on the carrier. I don't yet know how that can be done since the carrier is moving and the spawn points need to be on the carrier at locations clear of the landing area. I think in theory if all the players have the same mission loaded then all of them if they join the server should have the same carrier, does FSX allow for mission downloads in MP or do they have to install the mission 1st?
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Postby creator2003 » Sun Jan 27, 2008 10:42 am

Think the user has to have the mission installed first ,i dont see a way for them to download while playing and it automatically installing , but then saying that i dont have acceleration so i dont have the missions to look through..
sounds like lots of fun if it can be done ,
The start location on the carrier should be a text change or something ,from one player -to two players "multi" but then again im not sure ,you could try asking over at fsdeveloper
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Postby SUBS17 » Tue Jan 29, 2008 1:39 am

Thanks Creator I'll look into the mission thats currently in development.
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