Hi guys,
I've been doing a fair amount of air file editing/testing lately (A2A P-47, Xtreme Prototypes Lear 24, etc) as I find sometimes the FDEs are really "out" (eg plane landing with a 10 degrees up-pitch). I'm far from Bern Stolle level, but I find it pretty interesting...it involves vigorous testing though. Flying the same approach 20+ times
Anyways, here is this thing called Airwrench, that supposedly "estimates aerodynamic coefficients using the actual aircraft's physical dimensions and flight performance to create convincingly realistic virtual aircraft models".
Sounds a bit like X-Plane's FDE calculation method...I'd love a tool that generates a realistic FDE from scratch (wake up Dan...)!
Had any of you have a play with it?
Dan
I've been doing a fair amount of air file editing/testing lately (A2A P-47, Xtreme Prototypes Lear 24, etc) as I find sometimes the FDEs are really "out" (eg plane landing with a 10 degrees up-pitch). I'm far from Bern Stolle level, but I find it pretty interesting...it involves vigorous testing though. Flying the same approach 20+ times
Anyways, here is this thing called Airwrench, that supposedly "estimates aerodynamic coefficients using the actual aircraft's physical dimensions and flight performance to create convincingly realistic virtual aircraft models".
Sounds a bit like X-Plane's FDE calculation method...I'd love a tool that generates a realistic FDE from scratch (wake up Dan...)!
Had any of you have a play with it?
Dan