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PostPosted: Wed May 01, 2013 5:58 pm
by Kelvinr
Outerra Forum

Cheers,

Kelvin

PostPosted: Wed May 01, 2013 6:59 pm
by Ian Warren
Think you covered it Kelvin , have the same adjustable options as MS .. I do like the weapon release and the explosion add only for screens , maybe have an have a SDK were models could be replaced with ones that could break apart - looks like you pretty much covered it .

PostPosted: Wed May 01, 2013 10:08 pm
by Kelvinr
Hey Ian,

Yeah, I just have to keep in mind these are more universal configs as aircraft scripts will surely be separated and API plugins will allow for modification of various parts and objects. Given that this is an "Engine" I don't expect to see all options embedded into it, it does need to stay pure in it's form.

Edit: Simulation cores will be added separately is what I should have said.

K.