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PostPosted: Fri Apr 12, 2013 10:51 pm
by ScottyB
Hi guys,

Still a bit confused with REX Essentials; and am concerened i'm not using it to it's full potential.

Do you guys find a whole set of textures you like, load them to the sim, then just forget about it and fly?

I did that when I got REX Essentials, and now every time I fly I either use Real World Weather in FSX, or create my own weather (still using the inbuilt FSX weather engine). I take it this is not what I am meant to do? When I click Real World Weather in FSX, is the sim getting weather data and then using my loaded REX Essentials textures to model it? Or what?

Sorry for being such a noob!

PostPosted: Fri Apr 12, 2013 11:15 pm
by Ian Warren
Its case of setting it up to suit yourself via the control panel on your desktop .. every think has REX essentials but you can set different look cloud .. also depend on what you like ... simple as much playing around with it as it is using .. "load them to the sim, then just forget about it and fly" < thats about it .

PostPosted: Fri Apr 12, 2013 11:48 pm
by toprob
That's a good question, whether the result is the same using FSX's real world weather, or use REX to load real weather, or just a REX theme.
Whichever one you use, you'll always see the REX textures, as these always overwrite the default weather textures.
I normally use REX real world weather.

PostPosted: Sun Apr 14, 2013 6:05 am
by AdrianPetford
I use a tip of Rob's actually. If I want to fly in, say, Auckland I'll get REX to load textures based on condtions at the nearest weather station. These will then remain whether you use real world weather or an FSX theme. When I change location, I just repeat the process. This prevents you having to have to load weather textures every run while also keeping the look changing regularly and from season to season. Seems to work well, and once the textures are in FSX, you don't even have to run REX unless you want to use its weather engine.


Ade