Find everything related to the NZ Retro AI Project and Snowman's airport sceneries here, including downloads, previews and announcements
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- Whitianga Airfield, NZWT. (for Godzone Photoreal)
by Snowman » Thu Feb 07, 2008 11:11 pm
- 2 Replies
- 2540 Views
- Last post by K5054NZ
Fri Feb 08, 2008 2:21 pm
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QUOTE (Trolly @ Feb 8 2008, 12:28 AM) Good stuff, I look forward to comparing the scenery to the real thing when I go back there later in the month for the airshow! :D Comment seconded! Off to download this now - the default version was decidedly uninspiring!
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- Pauanui Beach Airfield, NZUN. for Godzone Photoreal
by Snowman » Thu Jan 31, 2008 11:06 pm
- 6 Replies
- 4286 Views
- Last post by Snowman
Fri Feb 01, 2008 11:07 pm
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QUOTE (Charl @ Feb 1 2008, 06:24 PM) Ha! Next thing you'll be telling us you haven't seen "Wingman" Warren's latest creation - the 10,000 ft tall tree! :lol: Yep, i have seen the 10,000 foot tall forest from the JAN31 set of AGNs Ian sent. I have reverted back to the previous set ,....................... for now................ Lawrie. >nzflag<
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- Kaikohe Airfield, NZKO.
by Snowman » Fri Feb 01, 2008 10:57 pm
- 0 Replies
- 1574 Views
- Last post by Snowman
Fri Feb 01, 2008 10:57 pm
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- Scenery libary question
by NZ255 » Fri Feb 01, 2008 3:40 pm
- 3 Replies
- 2340 Views
- Last post by NZ255
Fri Feb 01, 2008 5:24 pm
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QUOTE (Snowman @ Feb 1 2008, 05:02 PM) I back up my entire Sim to DVDs every 2 months. Just checked and my FS9 folder is 17.5 GB, thats a very big DVD! ;) Nick
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- Dargavilles Bridge
by hugh » Wed Jan 23, 2008 10:36 pm
- 5 Replies
- 2984 Views
- Last post by hugh
Sat Jan 26, 2008 1:28 pm
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QUOTE (Snowman @ Jan 30 2008, 04:02 AM) Look forward very much to seeing the finished result of your labours................. I would upload them if there was interest, but need to get permission to use a couple of voz fences, or sub other ones. All Kaipara Harbour rural fields with a couple of unlisted strips, Kaipara flats is the only default one.
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- Coromandel Airfield, NZCX.
by Snowman » Fri Jan 25, 2008 1:19 am
- 2 Replies
- 2484 Views
- Last post by Ian Warren
Fri Jan 25, 2008 12:14 pm
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QUOTE (Timmo @ Jan 25 2008, 11:15 AM) Just a note for FSX users- Ive modelled Coromandel aerodrome using photoreal custom buildings and sent to Robin and Ian for inclusion in the Godzone Coromandel aerial photography. I dont think this was included in the initial release but should be in the updated autogen release which will be out soon. Could Ian or Robin confirm? Editing Autogen at moment , Have a problem with the FS9 AGN , getting it sorted , strange how it works in different FS , Tim your little field will included , have only few bays and valleys to complete from Coromandel...
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- Correction For Thames Scenery
by Snowman » Sun Jan 20, 2008 10:28 pm
- 0 Replies
- 1303 Views
- Last post by Snowman
Sun Jan 20, 2008 10:28 pm
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- Thames Airfield, NZTH.
by Snowman » Fri Jan 18, 2008 3:26 am
- 0 Replies
- 1742 Views
- Last post by Snowman
Fri Jan 18, 2008 3:26 am
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- NZKK Missing Buildings
by Dan » Sun Jan 13, 2008 9:01 am
- 1 Replies
- 1671 Views
- Last post by Snowman
Sun Jan 13, 2008 3:16 pm
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QUOTE (Dan @ Jan 13 2008, 10:01 AM) Can Lawrie or anyone tell me what I've done wrong with NZKK? I've got all the scenery libraries detailed in the readme that came with the scenery package, such as the three main Runway-12 libraries and Matt's Oshkosch objects, but I'm missing the buildings that live over by the GA parking area and the white cones that mark out the grass taxiway? Have I made a RTM mistake or is there an extra scenery library I should find? Cheers Hi Dan. Sorry buddy,............... but i think thats MY fault !! Looks like i forgot to add this...
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- Using Rwy 12
by hugh » Thu Dec 13, 2007 7:24 pm
- 18 Replies
- 9110 Views
- Last post by hugh
Tue Jan 01, 2008 12:43 am
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QUOTE (creator2003 @ Jan 5 2008, 03:34 AM) Heres some that you can place with ezy scen that i didnt really go anywhere with That shot is exactly what I had in mind, and that's the exact aircraft I was thinking of ¦ :bow: With that great Fletcher around, some short sloping or uneven ag/farm strips are just the ticket; I tried to use FSFlatten to build a ramp up to an airstrip with several flattens, and then some "raisens" (raisins?)behind it so you would get a kind of slope effect but it didnt really work. I d/l a couple of sloping airstrip sceneries by Bill Pelk-north...
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- Waihi Beach Airfield, NZWV.
by Snowman » Fri Dec 21, 2007 10:47 pm
- 3 Replies
- 3289 Views
- Last post by Snowman
Sun Dec 23, 2007 3:14 pm
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QUOTE (gokanru @ Dec 23 2007, 12:25 AM) UMmmmm,Well done Lawrie,Don't quite know how to tell you this but you may have been just in time for this one,one way of preserving history as it were.Waihi airport is up for relocation.The word is that the powers to be are going to relocate it on the other side of the ditch.It is also going to be made longer so that slightly bigger aircraft can land on it.The current landing area I believe is going to have something like 35000 ton of rock put into it,I think they are going to either put on or extend a motel unit on it,sometime next year I...
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- Pauanui Beach Airfield, NZUN.
by Snowman » Fri Dec 14, 2007 12:13 am
- 2 Replies
- 3821 Views
- Last post by Snowman
Fri Dec 14, 2007 2:18 pm
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QUOTE (Charl @ Dec 14 2007, 03:02 PM) No problem, mate Tick one more airstrip for NZ, and one more destination to fly to. Keep up the good work, Lawrie! Pauanaui is one of the few places that the RBE topo doesn't even come close - it's because of the estuarine area. This will be a great destination when the new photoreal + autogen arrive. I am repeating myself (sorry) can't wait! Nice one Charl ! Thank You. It does fit in quite nicely doesnt it, although looking at your first pic, i may have to do a slight modification, and remove those 3 apartment condo's...
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- Whangarei Airport, NZWR.
by Snowman » Fri Nov 30, 2007 10:55 pm
- 21 Replies
- 11742 Views
- Last post by Snowman
Fri Dec 14, 2007 11:14 am
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QUOTE (cowpatz @ Dec 14 2007, 10:20 AM) Hi Lawrie, I might have a VOZ texture double up issue here . Can you please tell what textures these 2 buildings are so that I can look for them? Many thanks Steve Hi Steve. It may not necessarily be VOZ, it could also be another active freeware scenery in your sim that contains the same textures in an active texture folder. The terminal building is from ez terminals ss by Sidney Schwartz. Filenames are.............. small terminal 2.bmp small terminal 2_LM.bmp The Tower Air building is from ez large hangers ss, by Sidney Schwartz, Filenames...
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- Whangarei runway elevation problem
by ranm » Sun Dec 09, 2007 9:42 am
- 10 Replies
- 5052 Views
- Last post by Snowman
Tue Dec 11, 2007 3:56 pm
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QUOTE (Trolly @ Dec 11 2007, 02:31 PM) Thanks for your patience, Lawrie- all my elevation problems are solved! :) I had mistakenly moved the AFCAD from the Addon Scenery/Whangarei/Scenery folder into just the Addon Scenery/Scenery folder! Sorry for the nuisance I caused! However, I still seem to be getting houses sitting on the taxiway out to the grass strip- do you know how this can be solved? Hi Andrew. Happy you got the elevation levels sorted. No trouble on the patience, youre welcome, only too happy to help if i can. As to the houses on the taxiway etc, they can be...
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- Dargaville Airfield, NZDA.
by Snowman » Sun Dec 09, 2007 2:04 pm
- 6 Replies
- 4521 Views
- Last post by Snowman
Mon Dec 10, 2007 4:02 pm
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QUOTE (hugh @ Dec 9 2007, 05:56 PM) Hey,you fixed the bridge too! :clap: I've been looking forward to this one for a while- it looks superb. I'm from Dargaville originally and I'll be using that scenery a lot-can't thank you enough Lawrie :D Couldnt have the bridge only going half-way across,............................ Just think of all those poor people that would drown when their car fell off the end of the original bridge !! :lol: Lawrie. >nzflag<
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- Whitianga Airfield, NZWT.
by Snowman » Sat Dec 08, 2007 12:04 am
- 4 Replies
- 3568 Views
- Last post by Bandit
Sat Dec 08, 2007 8:27 pm
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Looks great Lawrie. The other thing to remember with textures is that the object authors when they post them to sites for people to use generally state that they cannot be uploaded to any other site. Scenery builders are only normally allowed to link to the object library where the author has posted them for others to download. This is why Lawrie has to get us to download the object libraries. I have to do the same when I build the Multiplayer missions unless as Lawrie says custom textures have been used or the object author has given their permission.
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- terminal textures not showing
by Kahu » Tue Dec 04, 2007 11:03 am
- 5 Replies
- 3138 Views
- Last post by Snowman
Wed Dec 05, 2007 2:07 pm
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QUOTE (creator2003 @ Dec 5 2007, 01:40 AM) In the Voz folder there is the VOZ switcher ,this does the change back and forth for you,, one minute voz next back to your normal setup "easy" this is what i like about voz so far as they do now think about other people in other countrys that mite have different trees and landclass etc ... Hi Mike, yeah i know about the switcher for "un-vozing", but even unvozed , there are still some texture issues, because of double ups that are contained in the voz sceneries.................. Strange, some people have an issue with...
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- Santa's Plane
by ardypilot » Wed Nov 21, 2007 10:35 pm
- 3 Replies
- 1994 Views
- Last post by Snowman
Thu Nov 22, 2007 5:35 am
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Andrew,.............. Its right here on NZFF !! See link below............. Its contained in Pack Number # 2. (Post and Cargo) Lawrie. /New_Zealand_etc.gif style= vertical-align:middle emoid= >nzflag< border= 0 alt= New_Zealand_etc.gif />
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- Greymouth Airport, NZGM.
by Snowman » Sat Oct 20, 2007 11:12 am
- 1 Replies
- 1707 Views
- Last post by Snowman
Tue Oct 23, 2007 4:47 pm
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Sorry, i left out a required texture set in the install instructions for greymout. See the following post for info............. Lawrie. /New_Zealand_etc.gif style= vertical-align:middle emoid= >nzflag< border= 0 alt= New_Zealand_etc.gif />
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- Greymouth NZGM Scenery Omission
by Snowman » Tue Oct 23, 2007 4:43 pm
- 0 Replies
- 1159 Views
- Last post by Snowman
Tue Oct 23, 2007 4:43 pm
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