The official Forum for the GNZLAP and Charl's other NZ AI addons
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- Overlapping aircraft
by Pato » Tue Oct 21, 2008 2:43 pm
- 11 Replies
- 13163 Views
- Last post by Charl
Wed Oct 22, 2008 7:41 pm
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No worries...in the sim, try some of the flights as outlined in the readme, too. They put you at a spot where AI is known to exist.
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- From: THE GREAT NEW ZEALAND LIGHT AI PROJECT
by Charl » Sun Oct 19, 2008 8:40 am
- 0 Replies
- 2056 Views
- Last post by Charl
Sun Oct 19, 2008 8:40 am
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- New Nomads
by Charl » Sun Oct 12, 2008 1:20 pm
- 9 Replies
- 8030 Views
- Last post by Charl
Sun Oct 19, 2008 7:59 am
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QUOTE (Naki @ Oct 18 2008, 05:24 PM) I seethat Mike Cronin has released an Ai suitable Seneca (has a NZ scheme as well) - would that be added at a later date?? GNZLAP uses Pavel Toman's Seneca model which is pretty good. Mike's (left in pic below) may be more frame rate friendly so worth investigating...
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- New AI RNZAF B757
by Charl » Thu Jul 03, 2008 8:48 pm
- 6 Replies
- 5801 Views
- Last post by 2fst4u
Wed Sep 03, 2008 8:15 pm
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all righty. thanks. i thought it would be a good idea to try making a custom flight plan anyway so im giving it a go
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- The AI Gliders
by Charl » Mon Jun 30, 2008 8:51 am
- 11 Replies
- 8211 Views
- Last post by Alfashark
Tue Aug 26, 2008 9:18 pm
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Bit the bullet and bought FSX and Acceleration... I'm always keen to sign up as a guinea pig for ya Charl /thumbup1.gif style= vertical-align:middle emoid= :thumbup: border= 0 alt= thumbup1.gif /> Having a whale of a time shagging about exploring the different ways X handles various files and situations compared to fs9
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- The Yaks
by Charl » Tue Apr 15, 2008 9:35 am
- 19 Replies
- 16375 Views
- Last post by Alex
Thu Jul 31, 2008 8:54 pm
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...imagine someone stretching their arms out. /winkyy.gif style= vertical-align:middle emoid= ;) border= 0 alt= winkyy.gif /> Alex
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- HTAI planes...
by Bazza » Thu Apr 10, 2008 7:51 pm
- 11 Replies
- 7931 Views
- Last post by mavman
Fri Jul 11, 2008 3:28 pm
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Thanks Goff, will look good parked at NZHS! Any plans for more scenery/paints?
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- How does this work Charl ?
by Bazza » Fri Jun 20, 2008 2:21 pm
- 2 Replies
- 2384 Views
- Last post by Bazza
Fri Jun 20, 2008 6:51 pm
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I can understand it being programmed to leave A, and arrive at B, but to fly a couple of laps on arrival is diabolically clever. /clapping.gif style= vertical-align:middle emoid= :clap: border= 0 alt= clapping.gif />
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- AI Pictures: Moving and Still
by Charl » Sun Aug 20, 2006 2:50 pm
- 44 Replies
- 32009 Views
- Last post by Charl
Mon Jun 16, 2008 10:46 pm
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QUOTE (Ian Warren @ Jun 16 2008, 10:22 PM) .. arr well back to umm now what was i doing again ... /unsure.gif style= vertical-align:middle emoid= :unsure: border= 0 alt= unsure.gif /> ...... /smile.gif style= vertical-align:middle emoid= :) border= 0 alt= smile.gif /> oh thats right enjoying flightsim /cool.gif style= vertical-align:middle emoid= B-) border= 0 alt= cool.gif /> Well, you either GET it, or you don't GET it. Nice to hear when someone GETs it... QUOTE (Naki @ Jun 16 2008, 10:41 PM) Hey Charl what water textures are you using? - nice piccie by the way Thanks...
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- The ghost of ZK-FHP
by ranm » Sun May 18, 2008 1:09 pm
- 2 Replies
- 2386 Views
- Last post by ranm
Sun May 18, 2008 7:23 pm
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:) - thanks - will do as well Ran
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- Still going strong...
by Alex » Sun May 11, 2008 7:55 pm
- 5 Replies
- 4110 Views
- Last post by Charl
Wed May 14, 2008 4:04 pm
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I'm told it does, although I've never installed it myself in FSX. You need to create a separate folder for the AI aircraft. It has been talked about before in this forum, search a bit and you'll find some help on the topic.
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- Wanaka Update
by Charl » Thu Apr 24, 2008 10:05 am
- 20 Replies
- 18144 Views
- Last post by GASKA
Mon May 05, 2008 9:59 am
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Great AI. Eats system performance though. Jim >nzflag<
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- Float plane flight plan fix
by kiwiusa » Wed Apr 09, 2008 7:02 am
- 2 Replies
- 2757 Views
- Last post by Jenks
Wed Apr 16, 2008 9:45 pm
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I see that 'EFI no longer flies from the Lake in Rotorua. It has joined 'DXC as "Taupo's Floatplane". Volcanic Air Safaris now operate ZK-FPO in its place in a slightly different scheme. Something else I can address with a couple of repaints once I get a PC again. Hopefully not too far away now.
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- AI Seasprites
by Charl » Sun Apr 13, 2008 5:59 pm
- 7 Replies
- 4854 Views
- Last post by Charl
Tue Apr 15, 2008 8:50 am
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While I think about it, I included an AFCAD file for NZWB. This is meant for Robin's scenery - overwrite \RealNZmarlborough\Scenery\AF2_NZWB.bgl as well as \Scenery\World\scenery\AF2_NZWB.bgl to make it work.
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- First Photoreal
by Charl » Sun Mar 30, 2008 7:07 am
- 4 Replies
- 3544 Views
- Last post by Florian_S
Mon Mar 31, 2008 4:59 pm
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QUOTE (Charl @ Mar 30 2008, 10:28 AM) Oh you really should find the 15 bucks, it buys you the other half of GNZLAP, sure, but it gives you decent GA planes all over the world too. Very good investment. I can only agree...It is well worth it!
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- VOZ Redux
by Charl » Mon Mar 24, 2008 5:05 pm
- 0 Replies
- 1592 Views
- Last post by Charl
Mon Mar 24, 2008 5:05 pm
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- Kaman Seasprite SH-2G for AI
by kimz28 » Fri Mar 14, 2008 9:50 am
- 3 Replies
- 2914 Views
- Last post by Charl
Sun Mar 16, 2008 8:39 pm
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Short answer is: they don't! I did a small modification to the RNZAF 2 package which makes them fly from Ohakea. This has not been uploaded - if you're interested, PM me an email add and I'll send it over. kimz28 will no doubt have a FP to NZWP for them in due course too...
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- GNZLAP 5.2 C206 Incorrect Aircraft.cfg
by ZK-LGD » Sun Mar 09, 2008 12:43 pm
- 3 Replies
- 3070 Views
- Last post by Charl
Sun Mar 09, 2008 2:23 pm
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'Sno wonder my sim always runs like a V8 on 6 cylinders! I've lopped off the last one which was WIP for PCS Thanks for keeping us all alert...
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- Incorrect Aircraft Cfg file in 172 Skyhawk folder?
by Florian_S » Fri Feb 01, 2008 6:53 pm
- 1 Replies
- 2330 Views
- Last post by Charl
Fri Feb 01, 2008 9:51 pm
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Well spotted Florian, thanks. Apologies all (this is what makes forums great) please delete contents of the GNZLAP 52 172's aircraft.cfg and replace with the lines below (Just use notepad - copy from here and paste into your file) //See end for NZ repaints title=HTAI Cessna 172 Skyhawk 01 sim=HTAI Cessna 172 Skyhawk model= panel= sound= texture=01 atc_heavy=0 atc_id_enable=1 atc_id_color=0x00ffffff atc_id= atc_airline= atc_flight_number= ui_manufacturer=HTAI ui_type="Cessna 172 Skyhawk" ui_variation="01" atc_parking_codes= atc_parking_types=RAMP description=HTAI Cessna...
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- Is there any way?
by Njbb1995 » Mon Jan 28, 2008 7:55 am
- 1 Replies
- 1628 Views
- Last post by Alex
Mon Jan 28, 2008 10:39 am
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Yes, it can be run without the HTAI models, but just means you'll be missing out on a fair part of the AI aircraft. :) Alex
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