The official REAL NZ support forum
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- Removing extraneous seasonal textures
by toprob » Mon Mar 05, 2007 11:18 am
- 0 Replies
- 1719 Views
- Last post by toprob
Mon Mar 05, 2007 11:18 am
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- Admin at it again
by toprob » Fri Mar 02, 2007 2:53 pm
- 5 Replies
- 3439 Views
- Last post by Alex
Fri Mar 02, 2007 5:47 pm
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Great job Robin, I didn't notice anything amiss, so thats proof of work well done. :thumbup: Alex
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- NZTG perforamce propblems
by Jimmy » Wed Feb 14, 2007 7:57 pm
- 8 Replies
- 4800 Views
- Last post by Jimmy
Sun Feb 18, 2007 2:34 pm
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okay then, I', happy to just pull some sliders back when visting nztg, now that I know its not just somethign wrong with my sim. Anyway photoreal look just as good with no buildings :D they dont have 8.0ghz puters yet do they .. perhaps a 4ghz dual core, and somehow get fs to use both cores :P Omaka/Woodbourne is a tricky case, in that they are close enough to effect frame rates. You don't really want Omaka's fences to affect performance at Woodbourne, but it's impossible to get around. So will this scenery be really hard on perforamce? I am considering buying more real nz...
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- Kaikoura
by Charl » Tue Feb 06, 2007 7:38 pm
- 13 Replies
- 6414 Views
- Last post by Snowman
Sat Feb 10, 2007 1:45 pm
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There ya go Charl,................ the reason for the modified AFCAD at NZKI. I have this bad habit of wanting to fly all over the place in NZ in "old timers" :lol: Got to have room to park the thing, and get off the ground again !! Ohhhhh i just LOVE the sound of those Rolls Royce Dart Turboprops :) Lawrie >nzflag<
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- Rotorua Issue
by Alex » Sat Nov 11, 2006 9:34 pm
- 9 Replies
- 5433 Views
- Last post by Snowman
Sat Feb 10, 2007 1:39 pm
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No worries mate. Let me know how you get on......................... Lawrie. >nzflag<
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- Wellington, Tekapo & Rotorua
by omitchell » Fri Jan 19, 2007 6:15 am
- 8 Replies
- 5262 Views
- Last post by Codge
Thu Feb 01, 2007 2:55 pm
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Impressive indeed :clap:
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- Flickering...
by ardypilot » Fri Jan 12, 2007 11:57 pm
- 3 Replies
- 3060 Views
- Last post by toprob
Wed Jan 17, 2007 9:22 am
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Oops, overlooked this one... I assume that this is an ongoing problem? Is it the actual painted lines which flicker? Do they disappear or just lose their texture? Does it help if you switch off dawn/dusk blending?
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- Queen's Wharf
by Charl » Sun Jan 07, 2007 10:36 am
- 1 Replies
- 2031 Views
- Last post by JonARNZ
Sun Jan 07, 2007 6:20 pm
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Interesting effect, havnt seen that before.
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- Godzone Taieri Troubles
by ardypilot » Fri Nov 17, 2006 5:11 pm
- 16 Replies
- 10172 Views
- Last post by Charl
Thu Jan 04, 2007 10:35 pm
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That's the name of the game - keep fixing it til it breaks!
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- CD-5 Question
by Snowman » Tue Dec 05, 2006 3:39 pm
- 15 Replies
- 8428 Views
- Last post by bigdogshark62
Sat Dec 16, 2006 1:59 pm
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Thanks Robin! The fact that you used "stop-gap" just shows great minds think alike, :lol: My words from both Taupo and Hamilton: "This is just a stop-gap until Robin Corn comes out with something more definitive." :thumbup: So, now, where are those pictures of New Plymouth? Natas did a great job with Hamilton City, and I'm looking forward to Savern's scenery when he finally gets a chance to get it out. And here's to all NZ simmers. I'm glad I could give a bit of life to some neglected spaces.
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- Real Wellington patch for fsx
by gruschow » Sat Dec 09, 2006 5:53 am
- 1 Replies
- 2951 Views
- Last post by toprob
Sat Dec 09, 2006 9:42 am
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You will notice a couple of things with Wellington, and a lot more with the older airports. However how much you see may depend on your display settings. This is what the patch fixes: First, the security fence frames all appear black. So do the barriers on the tarmac. Oh, and the stairs in the main terminal. With earlier sceneries there's a lot more black objects appearing. There were default airport buildings showing up where they shouldn't. Default taxiway signs appeared in the wrong places. Some city buildings were doubled up. The patch removes the MS default Wellington buildings....
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- Anniversary Sale
by toprob » Sat Dec 02, 2006 12:02 pm
- 1 Replies
- 2082 Views
- Last post by ardypilot
Sat Dec 02, 2006 8:53 pm
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:D Cool stuff, time to get that Wanaka scenery I have been holding out on!
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- Real NZ Wellington FSX patch tester wanted
by toprob » Thu Nov 23, 2006 8:20 pm
- 0 Replies
- 1736 Views
- Last post by toprob
Thu Nov 23, 2006 8:20 pm
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- Ai Traffic Pilling Up at NZWN
by kismet » Fri Nov 17, 2006 9:51 pm
- 7 Replies
- 5017 Views
- Last post by kismet
Thu Nov 23, 2006 5:35 pm
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Ok what Ive done now is just used the original which I backed up when I first downloaded it. everything seems to work okay now. Strange though...but hey Its computers, and something's always gonna go wrong :rolleyes:
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- Can't figure this out
by nzcoaster » Sat Nov 18, 2006 1:06 am
- 3 Replies
- 3035 Views
- Last post by toprob
Tue Nov 21, 2006 9:38 pm
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I have been meaning to put a couple of GeoTIFFs together and see how they behave with the beta patch. I'll try to get this done soon.
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- Rotorua & Tauranga Airport missing texture
by ZK-LGD » Thu Nov 09, 2006 2:00 pm
- 11 Replies
- 6802 Views
- Last post by creator2003
Thu Nov 16, 2006 11:44 am
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i have the cd, and all is showing up fine even in the ez object lib as you can see below , i have found that i had a double tree libarys in my ezscenery objects and was having conflict with trees but just deleted one off them out ,and now looking deeper i found the carlib was doubled up aswell ,so im thinking even though i have to of theses and they show up here for me "in srceenshot below" if i dropped another one there and reloaded the sim it does not show up there at all take the extra copy out and sweet there it is ,,, well i hope this helps you guys out .. i installed from cd...
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- Auckland Issue
by Blackmagic » Sat Nov 11, 2006 7:29 am
- 4 Replies
- 3749 Views
- Last post by toprob
Wed Nov 15, 2006 3:13 pm
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Note to Robin:- Going back to the Front page of the windowlight and locating the link provided by Dorian is not very easy. Navigating the site is not easy in that respects. Just thought mention that for future referance. The Auckland City manual is designed to be the first port of call for Auckland issues, and this links to the Auckland City webpage -- see the inside cover under the heading Problems?
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- A couple of issues
by ronindanbo » Tue Nov 14, 2006 10:40 am
- 1 Replies
- 2104 Views
- Last post by ZK-LGD
Tue Nov 14, 2006 12:10 pm
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Howdy, Not Robin, but ... Also I dont know if this is normal but when I create a flight in New Zealand it seems to default to Mercer (city) with Wiakato(region) why is this and how can I get rid of it as its pretty annoying? No, it's not normal. However, as the Mercer AFCAD which is installed with the Auckland City scenery has Waikato listed as a Region, the scenery .cfg reads this as a seperate NZ entry, thus defaulting to this location. Clear as mud? :lol: The fix is simple: open both copies of the Mercer AFCAD (found in Scenery/World/Scenery and AddOn Scenery/scenery) with AFCAD, go to...
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- Vanishing Runways
by Zenith » Tue Nov 14, 2006 7:38 am
- 0 Replies
- 1554 Views
- Last post by Zenith
Tue Nov 14, 2006 7:38 am
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- WaterClass Question
by nzcoaster » Mon Nov 13, 2006 6:12 pm
- 2 Replies
- 2469 Views
- Last post by nzcoaster
Tue Nov 14, 2006 12:49 am
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Thanks Robin So much to learn .Sure could do with a In depth tutorial manual with lots more examples on what can be achieved and how to's ay It certainly sounds like the best of both worlds from what you are describing on the blending stuff Again Thanks Greg
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