The next 'Real New Zealand' project

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Re: The next 'Real New Zealand' project

Postby Ian Warren » Sat Jul 30, 2016 9:50 pm

emfrat wrote::lol:

Not so silly Mike :) Rob have been there... think of the extra advertising/promotional for RealNZ scenery and the cafe ... as small as the signage is, think of the cafe patrons who would make them think WOW ! ... course having one on the ground directly, maybe just a few missing details be easy to get additional information and photo's.
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Re: The next 'Real New Zealand' project

Postby jpreou » Sun Jul 31, 2016 9:44 am

I saw that pic above on my phone and only the top of the leftmost building. I thought it was a photo.
Then I scrolled down and noticed the sim 'grass/ground' ... wow!
Looking forward to this.
I'm hoping to swap out my graphics card and grab an SSD at some point soon so I can get another couple of years (months?!!!) out of my rig.
I've started doing a few flights again this last few days while I am grounded, both on my world trip (just landed at Aberdeen, Scotland) and also some local NI flights out of MA.
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Re: The next 'Real New Zealand' project

Postby Ian Warren » Sun Jul 31, 2016 9:56 am

Jeff , I have sent the Image to the 'Black Cat Cafe' ... get the students down there to photo extra stuff .... gotta make sure its up to date :D
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Re: The next 'Real New Zealand' project

Postby emfrat » Sun Jul 31, 2016 10:03 am

Ian Warren wrote:
emfrat wrote::lol:
Not so silly Mike :) .

I see what happened - shouldabin a thumbs up smiley as well :wub:
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Re: The next 'Real New Zealand' project

Postby cowpatz » Sun Jul 31, 2016 10:16 am

toprob wrote:Cheers, CP, I appreciate that.
Of course this doesn't mean that there won't be a few 'landmarks' around the place...


Wow that does look very cool Rob. I think Misha and Alex did say to put in a few landmarks so as to maintain the overall character but to use generic buildings (industrial etc) were possible especially when located away from normal sight views....and they did say to do the boring/tedious stuff first. I am sure you will strike the right formula.
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Re: The next 'Real New Zealand' project

Postby toprob » Thu Aug 04, 2016 9:05 pm

A very good week so far, I've stuck to my timetable and concentrated only on finishing things, rather than looking for new ways of doing things. One thing finished -- the club house, which I'd broken previously, and had planned to start over, but managed to both fix and finish it today (except for some texture tidying up). So I'm still on target to finish NZTI plus the autogen this month, then I'll be able to spend 100% of my time on NZDN, which still looks like a bomb site.

By the way, that's 'real' weather at Taieri today, the expected South Island snow storm didn't really eventuate, in fact when I did my walk today (the loop around Diamond Harbour) it was the most amazing day, sunlit hills, bush and happy sheep in green pastures...

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Re: The next 'Real New Zealand' project

Postby Ian Warren » Thu Aug 04, 2016 9:12 pm

Tho the wind was cold ... looking snazzy there ... no sheep tho :)
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Re: The next 'Real New Zealand' project

Postby cowpatz » Thu Aug 04, 2016 9:52 pm

Looking very good.
Great skills Rob.
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Re: The next 'Real New Zealand' project

Postby NZ255 » Fri Aug 05, 2016 4:42 am

That looks great. Is the tree your handy work?
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Re: The next 'Real New Zealand' project

Postby toprob » Fri Aug 05, 2016 11:21 am

NZ255 wrote:Is the tree your handy work?

Yeah, that's the only 'unique' custom tree so far, although I've done a few different tree types for the area. The texture is made from a photo I took in October, but I did notice when I went back in March that it did look fuller then -- I might change it, but then again maybe that won't fit my new time-frame!

The other tree to the left -- the dark one -- is a 'speedtree' which is new to P3D3. These are 3D, and blow in the wind. This is maybe a placeholder only, I put it there as I don't have a working windsock at the moment, so if I want to know how strong the wind is blowing, I just look at the tree:) The concept is great, the selection of speedtrees is not. Maybe one day.

Trees have been a big concern, getting suitable photos for textures is a lot more difficult that you think -- all the trees I want tend to be surrounded by forests, so it's tricky to mask them from the background. Yesterday on my walk I discovered a few more free-standing eucalyptus, which I can use to add variety to Taieri, plus one other tree I've been searching for, have no idea what it is, I'll go back with my camera on the weekend...
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Re: The next 'Real New Zealand' project

Postby Charl » Fri Aug 05, 2016 11:44 am

it was the most amazing day, sunlit hills, bush and happy sheep in green pastures...

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http://www.thecivilian.co.nz/
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Re: The next 'Real New Zealand' project

Postby toprob » Fri Aug 05, 2016 1:58 pm

That's spot-on:) Every here is hunkering down for the storm of the century, and all that's happened is that I might have got a bit of sunburn when I went to Lyttelton this morning...
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Re: The next 'Real New Zealand' project

Postby toprob » Wed Aug 17, 2016 9:21 pm

Still on target for a November release, although I wouldn't put money on it....
Just checking on a couple of things tonight, and when the AS2016 weather kicked in it looked quite magical, so I took a few shots. Not exactly flying weather, but it does show the power of Prepar3d plus AS2016 plus photo scenery. Taieri is finished as far as buildings are concerned, just a few more trees and tidying up than I'll look at beta testing. NZDN is the main focus from now on. Screenshots coming soon...

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Re: The next 'Real New Zealand' project

Postby Ian Warren » Wed Aug 17, 2016 9:24 pm

B-) Now that dose look a lot better than the 10 year old Dunners scenery .. Bloody Brilliant Rob B-)
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Re: The next 'Real New Zealand' project

Postby emfrat » Wed Aug 17, 2016 9:41 pm

Looks great Rob. Not sure I want to take up P3D and start again, though. FSX will do for now. One thing that gets me about photoscenery is that it follows the mesh, so river crossings are collapsed down to the water level.
AFAIK, there is software which can identify wooded areas and plant autogen trees; could that be adapted to identify bridges, copy/paste some photo texture to hide the collapsed bridge and place an autogen 3-D one?
MSFS will actually do this, if you add third-party roads and it 'sees' road ends either side of water, but the results are often laughable.
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Re: The next 'Real New Zealand' project

Postby toprob » Wed Aug 17, 2016 9:59 pm

The missing bridges are the result of having to 'nuke' all the extrusions to get rid of the harbour-side railway which doesn't match the photo, but I will put most of the bridges back. This is one of those boring bits, which I'll do when I redo the road traffic, as the default traffic had to go for the same reason.
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Re: The next 'Real New Zealand' project

Postby Ian Warren » Wed Aug 17, 2016 10:08 pm

I do wonder why the hell are they digging into the hill .. SADDLE was its name ..
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Re: The next 'Real New Zealand' project

Postby emfrat » Wed Aug 17, 2016 10:26 pm

toprob wrote:The missing bridges are the result of having to 'nuke' all the extrusions to get rid of the harbour-side railway which doesn't match the photo, but I will put most of the bridges back. This is one of those boring bits, which I'll do when I redo the road traffic, as the default traffic had to go for the same reason.


Thanks, Rob...I just wondered how much it could be automated. :thumbup:
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Re: The next 'Real New Zealand' project

Postby toprob » Wed Aug 17, 2016 10:30 pm

Ian Warren wrote:I do wonder why the hell are they digging into the hill .. SADDLE was its name ..


I understand it was a glitch in the Pokémon Go server, which reported a huge underground cache...

P.S. one minor edit to my last post -- I meant to say 'but I will review this to decide whether I'll put most of the bridges back.' I keep forgetting to not sweat the small stuff... I do make minor edits to the aerial images now and then, but tend to concentrate more on the airport surrounds. Outside that, I just hope that any added bridges will cover up the photo to some extent.
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Re: The next 'Real New Zealand' project

Postby cooldad » Thu Aug 18, 2016 3:35 pm

WOW what can I say. Your sceneries just keep getting better and better!

Well worth the wait Robin.

P3D really shows the weather well, quite impressive. Might have to upgrade (Birthday in November ^_^ )

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