NZNV new scenery

Read and report on flightsim developers progress of upcoming or completed products

NZNV new scenery

Postby emfrat » Fri Apr 20, 2018 10:27 am

On Flightsim this morning:


Name: nznv_invercargill_freeware.zip
Size: 65,320,088 Date: 04-19-2018 Downloads: 53

FSX/P3D Scenery--Invercargill Aerodrome NZNV, New Zealand. Invercargill is the medium-sized regional airport located at the southern end of New Zealand. It was built in 1938 on a land reclaimed from a nearby river, and was prone to flooding, until a system of open drains was created, which is represented in this scenery -- alongside the new terminal opened in 2016. This scenery has seasonal photo background and very accurate layout. Compatible with ORBX New Zealand, FSX, P3Dv3, and P3Dv4. Made by Dmitriy Kozyrev

I'll get it when I have some bandwidth to spare :unsure:
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

Image
Image
User avatar
emfrat
NZFF Pro
 
Topic author
Joined: Sat May 07, 2011 7:41 pm
Posts: 2442
Location: 50 DME YBBN

Re: NZNV new scenery

Postby deeknow » Fri Apr 20, 2018 10:29 pm

Oooh ooh .. give us the verdict when you grab it Mike
User avatar
deeknow
NZFF Pro
 
Joined: Tue Sep 18, 2007 10:15 pm
Posts: 3438
Location: NZHN

Re: NZNV new scenery

Postby toprob » Fri Apr 20, 2018 10:50 pm

Found it on Avsim this morning, the screenshots certainly look great within the FTX surrounds, and plenty of nice detail. However too many z-bias issues in Prepar3d v4, so doesn't work for me.
Image
User avatar
toprob
NZFF Pro
 
Joined: Sat Apr 29, 2006 4:56 pm
Posts: 5390
Location: Diamond Harbour

Re: NZNV new scenery

Postby AhunterG » Sat Apr 21, 2018 2:43 pm

What do you mean by z-bias issues Rob?

I have it in P3D v4.2 and it seems to look fine as far as I can tell.
User avatar
AhunterG
Member
 
Joined: Fri Jan 06, 2017 1:21 pm
Posts: 23
Location: Melbourne, Victoria, Australia

Re: NZNV new scenery

Postby toprob » Sat Apr 21, 2018 3:13 pm

Oops, looking at it again it is behaving a lot better than yesterday --not too sure what the problem was, but I was getting flickering of roofs, as two different textures fought with each other. Today there's hardly any of that, except for a couple of places. This sort of flickering is quite common in P3Dv4, so a little is ok.
Image
User avatar
toprob
NZFF Pro
 
Joined: Sat Apr 29, 2006 4:56 pm
Posts: 5390
Location: Diamond Harbour

Re: NZNV new scenery

Postby emfrat » Sun Apr 22, 2018 2:37 pm

deeknow wrote:Oooh ooh .. give us the verdict when you grab it Mike

Well done, Dmitriy :clap:
The readme says this is for FSX/P3D with ORBX. I don't have P3D, or any ORBX stuff, but it comes up very well in FSX + VLC. It includes a couple of batch files to set up for the default mesh, and to make FTX Central behave itself.

Nice airport clutter
Image

Image

Image

The Seasons, starting with Autumn - note how the grass runway changes
Image

Image

Image

Image

I'm glad it didn't show up in that awful fluoro green like the thumbnails on flightsim...I think I'll keep it.
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

Image
Image
User avatar
emfrat
NZFF Pro
 
Topic author
Joined: Sat May 07, 2011 7:41 pm
Posts: 2442
Location: 50 DME YBBN

Re: NZNV new scenery

Postby Lindstrim » Tue Apr 24, 2018 8:29 pm

Ahh if only the real airport had that simple gate markings on it.
Lindstrim
Forum Addict
 
Joined: Thu Jan 09, 2014 9:14 am
Posts: 434

Re: NZNV new scenery

Postby emfrat » Tue Apr 24, 2018 8:43 pm

I thought the modelled ones were confusing enough :o Interesting to hear someone with RW knowledge say the real thing is worse.
ATB
Mike
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

Image
Image
User avatar
emfrat
NZFF Pro
 
Topic author
Joined: Sat May 07, 2011 7:41 pm
Posts: 2442
Location: 50 DME YBBN

Re: NZNV new scenery

Postby Lindstrim » Tue Apr 24, 2018 8:51 pm

https://www.google.co.nz/maps/place/Inv ... 1149?hl=en

Yep, all non standard markings all over the place, it's a mess when it rains
Lindstrim
Forum Addict
 
Joined: Thu Jan 09, 2014 9:14 am
Posts: 434

Re: NZNV new scenery

Postby emfrat » Tue Apr 24, 2018 9:08 pm

I did wonder what that broad pink semi-circle meant :unsure:
The author's readme did say that while NZNV could handle a 757, it was not a good idea to spawn one there.
Mike
MikeW
'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

Image
Image
User avatar
emfrat
NZFF Pro
 
Topic author
Joined: Sat May 07, 2011 7:41 pm
Posts: 2442
Location: 50 DME YBBN

Re: NZNV new scenery

Postby Lindstrim » Tue Apr 24, 2018 9:55 pm

emfrat wrote:I did wonder what that broad pink semi-circle meant :unsure:
The author's readme did say that while NZNV could handle a 757, it was not a good idea to spawn one there.
Mike


You could probably do it on gate 3A as that's what Airnz uses for the 320 when they divert there, as the the pink semicircle that goes through gate 3 I have no idea if that's a very recent addition. I could be for wing spacing for gate 3A but other than that :idea:
Lindstrim
Forum Addict
 
Joined: Thu Jan 09, 2014 9:14 am
Posts: 434


Return to Announcements

Who is online

Users browsing this forum: No registered users and 4 guests