"NEW" HJG DC-10 Project - "RELEASED"

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"NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Mon Aug 20, 2018 2:48 pm

"HJG Website Update - 3 Years In The Making"

It's been 4 years since HJG first launched its DC-10 inventory. Within a year of that original release though it was already rethinking this entire project .... given the fidelity gap which then existed between its L-1011 and DC-10 panels.

Upgrading the original DC-10 panel releases was considered essential in order to parallel the quality of both projects. HJG is therefore now pleased to announce release of its "NEW" DC-10 project.

Image

Image

This revision represents some 3 years (2 years and 11 months to be precise) of study, consultation, compilation, testing, and adjusting .... assisted by significant R/W support and driven by the dedication and efforts of George CARTY, Mike MONCE, and Benoit PLAMONDON .... aka "the HJG in-house development team".

This project isn't just a panel revision only. In fact it's "an entirely new project" composed of each of the following components.


12 new panels (featuring both standard and tape engine instrumentation) .... each of which are also now "aircraft type specific as follows ....

- DC-10-10 V2.0
- DC-10-10CF/F V2.0
- DC-10-15 V2.0
- DC-10-30 V2.0
- DC-10-30 (tape) V2.0
- DC-10-30CF/F V2.0
- DC-10-30CF/F (tape) V2.0
- DC-10-40 (Northwest) V2.0
- DC-10-40D (Japan Air Lines) V2.0
- DC-10-40F (HGW) V2.0
- DC-10-40F (LGW) V2.0
- DC-10-40I (Japan Air Lines) V2.0


Image

Image

Image

Image

PLEASE NOTE: These "NEW" panels are now both "FS2004 and FSX compatible" and composed of all the following features ....

- New captain and F/O view main panel view options with improved gauges.
- Aircraft/Engine type calibrated engine gauges.
- Dynamic weight and flap detent calibrated V-REF chart (with auto-updating T/O and landing data).
- Multi-functional AP MCP with both VS and IAS pitch modes, VOR/INS/GPS navigation, and auto approach, and fully automatic dual AP controlled auto-flare/autoland capability.
- Dual AT with Thrust Rating Computer interactivity.
- WX radar with colour display.
- Operating windshield wipers.
- FE panel with functional APU, electrical, hydraulics, pneumatics, and fuel system (with both transfer and dumping capability .... and external vapor effects).
- APU and GPU assisted engine startup scenarios.
- New overhead panel with ground support communications.
- New center pedestal panel .... with a new spoiler lever arming and auto-deployment function.
- New panel/gauge night lighting/illumination.
- T/O V-Speed call outs.
- FPDA GPWS altitude call-outs and other alerts.
- FPDA gear wind effect (FS2004 only)
- Both the ability to perform partial or complete cold & dark panel configuration and engine startup options .... as well as default pre-configured/ready to go option (for those whom do, and don't, like systems complexity respectively).


11 "NEW" DC-10 aircraft base packs ....

-DC-10-10 V3.0
- DC-10-10CF/F V3.0
- DC-10-15 V3.0
- DC-10-30 V3.0
- DC-10-30CF/F V3.0
- DC-10-30ER V3.0
- DC-10-40 (Northwest) V3.0
- DC-10-40D (Japan Air Lines) V3.0
- DC-10-40F (HGW) V3.0
- DC-10-40F (LGW) V3.0
- DC-10-40I (Japan Air Lines) V3.0


.... each of are supported by the following features ....

- New FDE (essential for various elements of these new panels to be able to function).
- Some minor 3D model editing.

And 6 "NEW" (UI) DC-10 sound packs have also now been released .... recompiled in accordance with the new base pack/FDE parameters and as separate "FS2004" and "FSX" specific audio files as follows ....

- GE CF6-6 turbofan.
- GE CF6-50 turbofan.
- P&W JT9D turbofan.



For further information concerning this "NEW" DC-10 project release please refer to HJG's following website announcement ....

http://tonymadgehjg.proboards.com/threa ... llTo=62725

Work continues to advance in regard to a number of other new HJG projects and revisions slotted for future release.

Mark R.CRANSTON
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby Splitpin » Tue Aug 21, 2018 7:57 pm

Thanks for the heads up Mark ...catch up soon :thumbup:
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Thu Sep 13, 2018 11:31 am

FYI ....

We have today updated our DC-10-10, DC-10-10CF, DC-10-15, and DC-10-40 (NWO/NWA version only) Aircraft Base Packs with new "V3.1" files .... to correct some "very minor" Model related display issues which became evident post release.

PLEASE NOTE: None of these very minor issues affected the performance or functionality of any of these new DC-10 simulations.

We have also today released an updated "V2.1" DC-10 Panels Gauges/Core Files package for our new DC-10 Panels .... this update simply enables the T/O V-Speed Call-Outs to work "in FSX" also.

For further information/clarification regarding these updates please refer to the following HJG forum announcemrnt of today ....

http://tonymadgehjg.proboards.com/threa ... llTo=63046

Mark C
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby cowpatz » Thu Sep 13, 2018 4:15 pm

P3D compatibility?
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby deeknow » Thu Sep 13, 2018 8:05 pm

Fantastic Mark !!! thanks to the team. Looks great, and I'm an old school 2D fan so doubly pleased :)
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Fri Sep 14, 2018 1:45 am

HJG´s FS2004 and FSX (only) "COWPATZ" .... we´re not P3D at all I´m afraid :(

Thanks "DEEKNOW" .... HJG´s got quite a number of new textures to be released this month .... amog which is (hopefully) my set of some 16X historic AIR NZ DC-8-52 and -54F textures (to replace our now very old and inaccurate versions). You can read all about these "HERE"....

"KIWI MAGIC (Air NZ DC-8´s) - The Final Story"
http://tonymadgehjg.proboards.com/threa ... inal-story

The "full/complete" AIR NZ DC-8-52 texture inventory numbers some 30+ texture files. HJG will only host the basic 16X of these though

If anyones´s interested .... here´s the link to my other AIR NZ DC-8 history (also at HJG) .... just bear in mind that most of the images represented within the following feature are our old soon to be replaced and not our new yet to be released versions evdient in my above AIR NZ DC-8 feature ....

"AIR NZ DC-8 DIGEST"
http://tonymadgehjg.proboards.com/threa ... dc8-digest

HJG currently host 5X variations of AIR NZ DC-10-30 livery covering each of the minor changes applied to these airtcraft between 1973 and 83. Again the full set of AIR NZ DC-10-30 liveries is much greater than what HJG currently offer (like is the case with the DC-8´s .... I did full DC-10 fleet representation) .... and which was also extended to cover each of the major post sale liveries of these aircraft as may be viewed "HERE" within my following AIR NZ Dc-10 history ....

"AIR NZ DC-10 DIGEST"
http://tonymadgehjg.proboards.com/threa ... c10-digest

All continuing to go to plan .... further HJG website updates are planned for this month .... along with a few "surprises" intended for December/Christmas release also.

Mark C
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby cowpatz » Fri Sep 14, 2018 9:17 am

aerofoto wrote:HJG´s FS2004 and FSX (only) "COWPATZ" .... we´re not P3D at all I´m afraid :(


Possibly something worth considering as it is all P3D, X-plane or AF2 going forward.
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Sat Sep 15, 2018 3:20 am

Possibly something worth considering as it is all P3D, X-plane or AF2 going forward


There´s probably nothing we´d like to be able to do more "COWPATZ", but (and like is also our case in regard to requests for VC panels too), for us/HJG it´s something that´s easier said than done.

This´s the reality which restricts or otherwize confronts us/HJG in regard to such community hopes ....

Although long established (18 years service to the FS community this year and which has seen HJG progress from FS2000 .... to FS2002 .... and to its current FS2004 and FSX platforms) .... and despite being quite highly regard too, by some, HJG´s really "just a small group" composed of a 5-man development team (gauges, sounds, physics experts and a historian/technical adviser/co-odinator) along with a few texture artists too.

It´s as much as we can all do to hold HJG together and develop for the FS platforms we currently represent .... FS2004 and FSX.

One of the reasons why HJG´s simulations are probably quite highly regarded is because of the effort we apply into the way we try to represent everything .... by not just representing an aircraft type, but rather, representing each of the sub types of any aircraft type we represent .... and which then feature all of the appropriate technical, panel/gauge, audio, and flight dynanics cutomization necessary (typically aided by real world AOM data) .... in so far as certain FS limitations allow this to be implemented. Doing things this way results in both a lot of performance visual variation/s .... as should be the case, but, which often isn´t evident in regard to a lot of other freeware and commercial simulations available today. One of the prime reasons why this´s all been possible for HJG, to date, is because our development team "know and understand well" the aircraft types we represent .... and seek to try´n represent them as authentically as is practical. This variation .... "panel/gauge-wise in particular" .... is one of the reasons why it´s not so practical for us to provide much covetted VC type panels .... simply because in order to do this "properly" we´d need to develop a different/separate VC panel configuration for every aircraft type 2D panel so far represented by us .... and which "isn´t so easy".

A move toward either P3D or X-PLANE requires skills an energy resources which HJG doesn´t currently possess.

It´s one thing for people to want (and HJG "IS" appreciative of peoples hopes of course), but, it´s often an entire different thing again for groups and individuals (lik us) to "be able to deliver" accordingly.

Mark C
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby cowpatz » Sat Sep 15, 2018 8:19 am

Thanks for the comprehensive reply Mark. I have enjoyed many an aircraft from HJG back when I was using FS2004. I am a 2D panel man so the lack of a VC wasn't so much of an issue for me.
I can see as time progresses that there will be a real lack of quality freeware developed. Just look at what was produced for FS2004 then FSX and now P3D. Check out the AVSIM library and there is practically zero P3D freeware available.
The CBFS group seem to be at the same crossroad as HJG.
The quality and features of currently produced payware is just so good, that apart from the odd exception, freeware developers simply cannot compete. They probably lack (or don't want to learn) the current required modeling skills, time or the resources required to produce similar aircraft....the bar is very high.
It is a shame but hopefully tool kits will be developed to make it easier but only time will tell with that.
As long as you enjoy it then, as with most things in life, keep doing what you're doing and when you no longer do then it's probably time to stop.
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Sun Sep 16, 2018 10:59 am

It´s not that I don´t enjoy it (because I do obviously) .... it´s just that I wish I could "actually enjoy it" :)

What I mean is ....

I wish I could spend time to enjoy it all properly "like an end user".

BUT .... the show must go on.

There are other projects to move and get out .... and my mission has been to ensure that these progress .... and that any issues which arise (and they do .... and have) are dealt with as smartly as we can.

I enjoy the development side of it all .... BUT AGAIN .... I do sometimes miss being able to "just enjoy it all properly" and in a relaxed manner right away from the impositions of development ;)

I remember reading somewhere though .... years ago .... that the more one gets into playing with the inner workings of FS then the more time one tends to spend tinkering/modifying the program as opposed to actually flying it for ones own personal enjoyment .... and I must say I´m inclined toward agreeing with that although I can´t think of a better way to waste time either :)

Fiddling with FS engineering sure beats the hell out of stamp collecting :D

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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Fri Sep 28, 2018 7:39 am

"HJG DC-10 EXTERIOR NIGHT LIGHTING EFFECTS PATCH"

An exterior "night lighting effects" (only) patch is now available for download in order to add the missing exterior tail logo illumination, fuselage landing light reflections, and wing light night lighting effects files to each DC-10 simulation.

This patch is accessible per the following "ANNOUCEMENTS & NEWS" forum posting ....


http://tonymadgehjg.proboards.com/thread/9203/dc-10-lighting-effects-patch


Without these effects files the exterior night lighting appearance of each DC-10 will appear like this ....

Image

Upon installing the missing effects files the exterior night lighting appearance of each DC-10 will then appear like this ....

Image

Image

PLEASE NOTE: The absence of these cosmetic night lighting affects files "DOES NOT" impact flight performance, panel systems functionality, or audio fidelity in any way shape or form .... HOWEVER .... in the interests of providing a simulation that´s as fully featured "as we´re currently able to produce", this´s a detail that we want to rectify .... for the pleasure of everyones enjoyment of these simulations.


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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Thu Dec 20, 2018 7:49 pm

For those interested ....

HJG have today launched their updated and further improved DC-10 simulations for both FS2004 and FSX.

Image

All of the few previously reported minor issues have been very successfully addressed .... and this DC-10 project also now expanded to include 2 additional DC-10 version aircraft base packs and panels.

Here's a C&P of HJG's own state regarding this ....


Thanks to the incredible genius of our very own George CARTY .... we have pleasure releasing the latest improvements and expansions for our DC-10 project. This upgrade is composed of new aircraft base packs, panels, and panel gauges/core files. The Improvements incorporated into this latest release are as follows ....


1. The previously missing external night lighting effects files are now included within each individual DC-10 aircraft base pack.

2. The DC-10-10 (standard version) MGW has now been corrected.

3. The DC-10-10 and DC-10-10CF (standard version) fuel capacities have now been corrected also.

4. New/edited 3D models featuring GMAX wing flexing improvements are now provided .... these GMAX improvements are based on what we´ve been able to apply to these models given the limited source code available to us.

5. 2X new 4-fuel tank featured "DC-10-10(ER)" and "DC-10-10CF(ER)" aircraft base packs and 2X new and supporting 4-fuel tank featured "DC-10-10(ER) and "DC-10-10CF(ER)" panels have been released .... these are referred to internally as "LAKER AIRWAYS versions" since this airline was the first to benefit from this configuration which was also later applied to a small number of other DC-10-10's. Information concerning this rare configuration may be reviewed here ....
http://tonymadgehjg.proboards.com/threa ... -expansion

6. Existing textures for each of the following DC-10-10 subjects feature revised FLTSIM.XX data designating these aircraft as "DC-10-10(ER)" and "DC-10-10CF(ER)" versions .... and the file description data for each these subjects, on our DC-10-10 texture downloads page sections, have also now been edited to reflect these alterations for ease of identification ....

DC-10-10(ER)

- Airtours G-TAOS 2000
- American Airlines N117AA 1989
- American Trans Air N183AT 1986
- Caribbean Airways G-BBSZ 1977
- Laker Airways G-AZZD 1973
- Laker Airways Skytrain G-AZZD 1978
- Laker Airways Skytrain G-BBSZ 1981
- My Travel G-TAOS 2002
- Premiair OY-CNY 1998
- Scanair SE-DHY 1990
- Sun Country Airlines N573SC 1995
- Western Airlines N914WA 1981

DC-10-10CF(ER)

- Federal Express N558FE 1999

7. New panels for all DC-10 versions have been released (all FSX version PANEL.CFG files now have their forward left and forward right side views fixed .... this particular issue "was never" applicable to FS9/FS2004).

8. Other main panel instrument re-configurations have been applied to "all DC-10 panel versions" .... bringing these panels closer to panel/gauge layouts of some operators.

9. The panel/gauge night lighting effects for "all DC-10 panels" (which only became evident during some FS time of day lighting scenarios) has been attended to/fixed .... we believe.

10. Our forum based/online DC-10 manual has been updated to reflect these latest edits/improvements and additions and may be accessed as follows ....
http://tonymadgehjg.proboards.com/threa ... ling-notes

PLEASE NOTE: The above manual includes a number clarified instructions, checklists, and both written and video tutorials .... and almost all of the information necessary in order to be able to understand and fully enjoy these DC-10 simulations. It is recommended that this manual be revised frequently as this information (like that within most of our other manuals) is constantly revised .... as we perceive any need to do so.

PLEASE NOTE ALSO: Beyond the above explanations there are no changes to any of our existing DC-10 sound packs or texture files .... this data "has not" been altered.



Further information concerning this/todays HJG website announcement ....


DECEMBER 20TH (NZT) WEBSITE UPDATE
http://tonymadgehjg.proboards.com/threa ... -19th-2018

.... plus HJG's 3 preceding websites announcements which have seen a varietyo of both new and upgraded products releassed for both FS2004 and FSX ....

NOVEMBER 24TH WEBSITE UPDATE
http://tonymadgehjg.proboards.com/threa ... -24th-2018

DECEMBER 10TH WEBSITE UPDATE
http://tonymadgehjg.proboards.com/threa ... -10th-2018

DECEMBER 12TH WEBSITE UPDATE
http://tonymadgehjg.proboards.com/threa ... -12th-2018


Mark C
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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby emfrat » Thu Dec 20, 2018 11:03 pm

A few years back:
Me: A good 2D panel is a lot of fun.
Ian W: Yes, but 2D panels are so 20th century...
Me: Aren't we all?
:lol:
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'Propliner' is actually short for 'Proper airliner, with big rumbly radials'

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Re: "NEW" HJG DC-10 Project - "RELEASED"

Postby aerofoto » Fri Dec 21, 2018 4:22 pm

All perfectly unsderstandable .... BUT ....

Although we, at HJG, do get a lot of queries concerning the possibility of VC's for our simulations it´s something that .... for us .... and due to the way we desire to produce panels for our simulations .... is easier said than actually done.

Think I briefly touched on this above and much earlier on .... but .... allow me to try'n clarify as follows .... :)

Although many of HJG's 2D panels may appear similar .... "at a glance" .... they're "not" in reality. The panel engine gauges in nearly every HJG supplied panel .... certainly our own panels (those for B707/720/C135, B727, CV-880, CV-990, DC-8, DC-9, DC-10, and L-1011 .... the rest aren't our own productions or remain unmodified as yet) are calibrated in accordance with known performance parameters for each aircraft/engine type (max EPR or N1 for specific altitude/temperature environments .... usually based on the FS defaul 15*C at SL ) .... in so far as this's practiceable due to certain limitations imposed by the FS host program. Not everything can be replicated of course, but, enough parameters can be .... and reliably enough too .... to justify our doing so ..... aided by some "very clever" FDE manipulation/s .... and which is why (aided by the aircraft base pack/panel recommendations stated within each of our manuals) it's "absolutely essential" to pair the correct aircraft base packs, panels, and sound packs with the simulations we offer. Failure to do this will normally result in some simulations then performing with either a lack of, or excess of, power .... and/or cause other issues such as audio problems.

Other panels among those we offer also feature either different gauge/instrument standards and/or other period related layouts too.

This's all easy to achieve in respect of 2D panels, but, if we were to produce VC type panels .... then .... we'd ultimately have to produce a separate VC for each individual aircraft type/panel/engine gauge configuration we currently represent (nothing irritates us more than a 1 panel fits all scenario because aviation and aircraft families simply aren't like that) .... "if this were to be done correctly/properly". However .... it's simply not practical for us to do it.

For this reason we opt/prefer to offer authentic and far better than average 2D type panels only .... usually with a very high degree of functionality and performance too .... when these are paired with the correct/intended aircraft base packs/FDE's and supporting audio material too.

The only simulations offered by HJG which currently feature VC type panels are those for the CONCORDE (by FSFT .... a by now very old VC) and the AMD MERCURE 100 (by Mario NORIEGA .... which is a very recent production and has just been further updated during the past week or so) .... but .... neither of which are HJG's own productions since we only host these simulations "by consent".

Sorry we can't honour everyone's preferences .... but .... I hope the above commentary helps explain things a little better .... from our own/HJG's development perspective at least ;)

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