NZ255 wrote:Looks good.
What's your recolour process?
Ian Warren wrote:HELL BELLS that looks pretty ! how dose the older AGN fit onto it ?
Riddlez wrote:A question for everyone, what vegetation autogen type do you typically use for New Zealand? I've been using the group; "Regionalization Of Small City Suburban No Grid Dry" It seems to work alright in FSX but it looks completely different in P3D.
Oops, got side-tracked playing that other simulator, you know, the one where you get points for licking a car...
Sounds like a good choice for autogen, do you plan to stick to the one type? I guess that it's tricky for your cool vegetation extraction technique to differentiate. Although I tend to do a lot of autogen by hand, first I run Scenproc on the LINZ data for Native (the default rainforest, or these days my own custom bush), Scrub and Exotic (mainly pine, which isn't a sim choice). If you don't have a lot of pine plantations in the area, I guess you could skip that.
You can see why NZ needs its own custom vegetation, I don't know if I'll ever get around to this, I've had to scrap my plans to do some Otago/Southland-type trees for Dunedin. But default autogen really lets the sim down, that's for sure. I use FTX HD trees, which helps a lot, but still not close enough. For Dunedin, I could just about get away with half a dozen tree types for larger stuff, lots of eucalyptus (default one is horrible), macrocarpa and various other wind-swept conifer, ubiquitous poplar, willow on the riverbanks. None of these are well-depicted in the sim, except maybe poplar.
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