Real NZ NZCH/Christchurch support

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Re: Real NZ NZCH/Christchurch support

Postby toprob » Tue Jul 23, 2019 1:05 pm

Yes, I left that 'default', as I really don't have the knowledge to shift it. This is something that people can shift, if they have the tools, and it may be on the list for any update which may appear.
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Re: Real NZ NZCH/Christchurch support

Postby Liam Senior » Tue Jul 23, 2019 2:13 pm

toprob wrote:Yes, I left that 'default', as I really don't have the knowledge to shift it. This is something that people can shift, if they have the tools, and it may be on the list for any update which may appear.


If you would like the bgl I have edited let me know. It is likely not correct to reality either but may be helpful
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Re: Real NZ NZCH/Christchurch support

Postby toprob » Thu Jul 25, 2019 7:49 pm

Liam, sorry, I forgot to flag this for reply...
Thanks for the offer, but I am hoping that I can source a much more accurate AFCAD shortly.
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Re: Real NZ NZCH/Christchurch support

Postby cowpatz » Fri Jul 26, 2019 8:32 am

Rob you can get the LOC and GP antenna positions from the NZAIP
http://www.aip.net.nz/pdf/GEN_3.7.pdf
You can possibly move the stock ILS with Scruffy Duck’s ADE program from the FSdevelopers website. Just recompile a BGL with the new ILS coordinates.
It’s been a while since I fiddled with compiling AFCADs. I presume P3D4 has the same basic structure.
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Re: Real NZ NZCH/Christchurch support

Postby toprob » Fri Jul 26, 2019 9:38 am

I didn't mean to give the impression that the AFCAD was default, just the ILS.
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Re: Real NZ NZCH/Christchurch support

Postby cowpatz » Fri Jul 26, 2019 11:19 am

I understood it to be just the ILS issue Rob. The stock ILs can be moved a small distance using ADE. Select the localiser or GS "feathers" and in the properties box that appears the new lat/long figures can be entered or you can drag to the desired location. A lot depends on the accuracy of the ground poly/markings placement. The localiser and GP antenna static objects may need to be relocated as well to match.
I am away at the moment so cant take a look at it just yet. Most NZCH sceneries have had this ILS problem.
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